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November 21, 2008, 11:30:39 AM
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Poll
Question: What Battle system did you like the most?
Aerial Linear Motion Battle System   -4 (30.8%)
Flex Range Linear Motion Battle System   -4 (30.8%)
3-Line Linear Motion Battle System   -3 (23.1%)
Dimension Stride Linear Motion Battle System   -1 (7.7%)
Trust & Tactical Linear Motion Battle System   -1 (7.7%)
Total Voters: 13

Author Topic: The best battle system in Tales series  (Read 755 times)
UraRenge
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« Reply #16 on: December 24, 2007, 09:36:55 PM »

yeah, i don't get that. why isn't the enemy's SP/TP halved if THEY go behind YOUR guy, then?
because that would be fair.
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I should have been the one to fill you dark soul with LIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT~!
FSLink
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« Reply #17 on: December 25, 2007, 06:14:06 AM »

As much as I love Destiny Remake's, I think I'm going to have to vote Rebirth.
There's just something about the battle system that makes it so addicting, and it's very well polished. The Ougi system was really interesting, and I loved how recipes were so helpful, I almost never used them in other Tales games other than to get the usual cooking title...

That, and I personally think the sound effects in Destiny were sometimes too quiet. >_> There were times where I learn a new spell or skill and it doesn't feel like it packs a punch because the sound wasn't "strong" enough.However, Indignation did it quite well. :3 Meteor Swarm was a bit disappointing though. v_v

I liked Destiny 2's also, but the TP system annoys me a bit. I would run out of TP all the time because it stayed at 100, and I didn't really have the patience to reduce the costs significantly.
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Cyllya
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« Reply #18 on: December 25, 2007, 06:29:27 AM »

You know, I think the one I've had the most fun with was the original multi-line (TOS). The only Flex-Range one I've played so far is ToA, which gimped a bunch of other features to emphasize free-running and often ended up a little bland as a result. I assume when I play RM and TOSKOR, they'll do it better. (Haven't played ToI yet either.)

ToDr's was really cool though. Guess I'll vote for it.

Quote
But Tempest wasnt THAT bad, that is true... I think that what ruined it was that there werent voices and the playtime ugh, 10 hours of play?
*bashes head on something*
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Cyllya predicts:
--Tales of Symphonia: Dawn of the New World will reveal that Ratatosk was involved in ToS's last required scene in Heimdall.
--Tales of Vesperia's plot will involve space aliens in some way
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