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Author Topic: Tales of Vesperia confirmed for X360, North American release  (Read 12323 times)
Nae
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« Reply #160 on: July 07, 2008, 06:31:40 PM »

Sacred Penance!
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spaceworlder
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« Reply #161 on: July 07, 2008, 08:55:29 PM »

This game keeps looking more and more awesome.
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lonerurouni187
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« Reply #162 on: July 09, 2008, 06:24:29 PM »

The ougi cut-ins are amazing. 
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Craymel
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« Reply #163 on: July 11, 2008, 07:07:36 PM »

I'm not sure if any one knows this but... The english translators actually dubbed the skits!!!

http://www.gametrailers.c...m/player/35634.html?type=

I personally find this to be an amazing feet for a tales english translation. They finally stopped ignoring them!
Personally I don't like the voice acting but I'm just a biased dub hater with extremely high expectations. 
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Nae
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« Reply #164 on: July 12, 2008, 03:23:00 AM »

HD DVD has like 15+ GB of Space. That have room for it now!
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Cless Aileron
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« Reply #165 on: July 12, 2008, 03:47:39 AM »

HD DVD has like 15+ GB of Space. That have room for it now!

*scratches head in confusion*

Wait...

1.  Isn't Xbox 360 discs dual layer DVDs (which would be about 9 GB if I estimated correctly)?

2.  I think I felt Sony gloating for some reason earlier this year.  I believe it was because Blu Ray won the format wars.  Not to mention, the Xbox 360 usage of HD DVD was through a separate attachment for viewing HD DVD movies only, not for games.  So, even if I'm wrong with my question, I do know for sure Xbox 360 games are not using HD DVDs.

I just have to make this comment here.
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« Reply #166 on: July 12, 2008, 04:27:41 AM »

also, uh... they had room for it before, too, didn't they? how else would the japanese skits be voiced?
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Craymel
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« Reply #167 on: July 12, 2008, 08:31:59 AM »

HD DVD has like 15+ GB of Space. That have room for it now!

Dual layer dvds have 8.5 gb of space. I know because I'm looking at one right now. They've always had room for voices in the skits but they never touched them. I never read any of the skits because of this. It was so much harder to follow the words without any form of audio because there was just no form pacing. I always thought they were just to cheap to pay the voice actors to do them.
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« Reply #168 on: July 12, 2008, 11:55:32 AM »

X360 DVD9 games only have about 6.5GB of user space available, though, IIRC. Don't know what what the deal is with the other 2GB.
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Kevassa
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« Reply #169 on: July 12, 2008, 02:22:16 PM »

also, uh... they had room for it before, too, didn't they? how else would the japanese skits be voiced?
Cause good voice acting takes less space
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Nae
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« Reply #170 on: July 12, 2008, 02:48:21 PM »

X360 DVD9 games only have about 6.5GB of user space available, though, IIRC. Don't know what what the deal is with the other 2GB.

Don't Xbox360 use HPDVDs?
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Cless Aileron
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« Reply #171 on: July 12, 2008, 03:19:11 PM »

Don't Xbox360 use HPDVDs?

I think you meant HD DVD.

Now, I think you missed what I said.

1.  Isn't Xbox 360 discs dual layer DVDs (which would be about 9 GB if I estimated correctly)?

Plus, Craymel and Cless has pretty much confirm what I said here about the Xbox 360's usage of dual layer DVDs for games plus the estimated storage capacity.

Also,

Quote
2.  I think I felt Sony gloating for some reason earlier this year.  I believe it was because Blu Ray won the format wars.  Not to mention, the Xbox 360 usage of HD DVD was through a separate attachment for viewing HD DVD movies only, not for games.  So, even if I'm wrong with my question, I do know for sure Xbox 360 games are not using HD DVDs.

I'll probably have to go further on this.

Xbox 360 supported HD DVD through an attachment.  It wasn't built into the system and was only intended as a purchasing option for HD movie viewing if you chose to do so.  Now, Blu Ray managed to eventually be decided as the next format, thus HD DVD is a dead format in such a short time, not unlike the Beta tape.  So they aren't using HD DVD and it some what didn't help Microsoft much.  Thus, HD DVD can't be used.  As for Blu Ray, well, A.  Once again, not built into the system and can't be used as an Xbox 360 game format.  B.  Wouldn't Microsoft get stuck paying royalty to Sony for using the format, since Blu Ray was heavily supported by Sony?
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Craymel
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« Reply #172 on: July 12, 2008, 04:14:13 PM »

I think I once saw a blue ray disc in best that you could burn things on (not sure really). The disc was only being sold as just one disc but the label said it had 25GB of storage. If this is true for blue ray discs then I'm glad they won. Xbox 360 may run into problems with next gen games demanding more space for they're content. Lost odyssey for example is a four disc game. I never thought I would ever see that happen again. You should see it's cheap packaging. One disk is in a paper envelope while the other three are piled on top of each other in the disk holding thingy.   
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« Reply #173 on: July 14, 2008, 02:01:19 PM »

Demo's finally up on the US marketplace, apparently.
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GlitchEnzo
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« Reply #174 on: July 14, 2008, 08:46:40 PM »

Demo's finally up on the US marketplace, apparently.

Indeed it is, and I already downloaded it and played all the way through it.  It took me about 30 minutes.  The demo is very similar to the Eternal Sonata demo (run into woods, kill little guys, then kill boss).  What differs is the demo doesn't end right after you defeat the boss.  Afterwards, you get to go out and see that gorgeous view of the ocean they have been showing in screenshots of the game.

Overall - it's a Tales game, so you know what to expect in terms of battle system.  Took me a bit to figure out how to do some things though, like giving strategy commands to teammates.  The demo was pretty much just what I was expecting and I'm still going to buy the game the day it is released.
« Last Edit: July 14, 2008, 08:48:41 PM by GlitchEnzo » Logged
spaceworlder
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« Reply #175 on: July 15, 2008, 12:02:42 AM »

The demo was great. I dug the new version of the EX/AD Skill system, and the ally AI seems to be more reliable than in Abyss or Symphonia. My only complaint is the lack of access to Free Run.
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