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Author Topic: Boredom + Tales of Destiny PS1 = side project  (Read 5413 times)
FSLink
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« Reply #112 on: December 15, 2007, 09:58:52 AM »

Stahn has to be virtually in every scene, otherwise it completely destroys everything.  Trust me, I went through the game playing as Lilith in first slot and Stahn in second...I had to switch them back and forth virtually 95% of the game.
Oh, seriously? Never mind then. X_x
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Coldbird
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« Reply #113 on: December 15, 2007, 04:58:32 PM »

U want a bulletproof "Play as XYZ" patch?

Easy piece...

Include a small trojan into the asm code... that checks onto the "monster encounter" timer...

if it gets down to 1 or extremely close to zero... switch stahn (first char) with someone else... - after the battle switch back to stahn...

This patch of course wouldnt work for boss battles - as they are not relying on the monster encounter timer...

But its the way I would do it if it has to be done without too complex asm hacks...

Of course if I got time I would just search for the spot where events get handled... and fake the party-struct in a way that stan appears to be in the first slot all the time...
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Carnivol
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« Reply #114 on: December 17, 2007, 06:32:52 AM »

Quote
This patch of course wouldnt work for boss battles - as they are not relying on the monster encounter timer...

Well, if the game has some way to distinguish between... say... "dungeon", "world map" and "Town", couldn't you somewhat plant this character swap on that instead? (Though, I guess it'd still screw up in certain dungeon based cut-scenes... unless you could add a second one that swaps if you initiate dialog or if the game triggers a pre-scripted scene... Which probably would then also trigger if you read signs and such... Complicated!)
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Coldbird
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« Reply #115 on: December 17, 2007, 08:10:37 AM »

What you just stated... is exactly what I said...

I'm sorry if I confused you with "Event" -- A event usually covers every action or array of actions that are triggered by some sort of action aswell...

A Dialog of course would be the same...

I guess Cless or other Tales-of Hackers around here who got more knowledge about the inner workings of the game might want to correct me and / or give reasons why it shouldn't be possible.
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me_001
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« Reply #116 on: January 12, 2008, 12:54:46 PM »

I was just wondering if you were going to release what you did Smiley
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vivify93
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« Reply #117 on: January 12, 2008, 06:02:27 PM »

As was I.
I mean, I seriously stopped my first ever playthrough of Tales of Destiny in anticipation of this hack.
EDIT: Yeah, y'know, don't ANSWER us or anything. I mean, we're only fans who think that you are the Tales god for doing these projects. Tongue
I'm kidding. I know you're busy with all the ToP stuff going on, a little commentary on this would be nice. Like, are you sticking with it? Dropping it? Putting it up for prostitution?
« Last Edit: January 13, 2008, 05:15:15 AM by vivify93 » Logged
Cless
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« Reply #118 on: January 13, 2008, 12:27:44 PM »

I reply to things when I'm in the mood. Tongue Getting ToP finished is always my highest priority. Now that I have a script formatter for that game, I have plenty enough on my plate to put anything else, especially side projects, on hold. Tongue

Unless I run out of things to do on ToP, or get an uncontrollable boost of motivation to work on this in-between, there probably won't be a ton of progress until then. I do intend to release it at some point.
« Last Edit: January 13, 2008, 12:30:24 PM by Cless » Logged

vivify93
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« Reply #119 on: January 13, 2008, 02:49:23 PM »

Yeah, I kinda figured that ToP was top-priority.
All I wanted to know is if you were intending to release this or not, and I got my answer~
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Xiul
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« Reply #120 on: January 13, 2008, 05:58:44 PM »

Yep thankyou cless.  Cheesy
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Future denies future, Hope breaks hope, Help won't come, Because... You resist!? Tenha Kyokkoken "Reid Hershel"
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