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Author Topic: Patcher test: PSP sprites  (Read 8862 times)
habilain
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« Reply #48 on: April 23, 2008, 05:09:24 PM »

Hmm. Didn't know that that area was on a physically different area; I always assumed it was on the normal lead in, which is pretty much impossible to burn manually, let alone use odd EDC/ECC stuff. But data is data, even if Sony use a special signature, if you can dupe it you can dupe it. Though apparently in this case you can't dupe it... RAW+96 mode isn't standard, by the way. I can name an awful lot of currently available drives which don't support it.

Anyway, ancient hardware does refresh EDC/ECC. My old burner did, before its laser burnt out - that was about 6-7 years old, and it was designed on the wrong (i.e. an even older) specification (Yay! Go HP!).

But this is waaay off topic now, so probably best to end this interesting diversion.
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Kogahazan
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« Reply #49 on: April 25, 2008, 01:44:14 PM »

Well, got my order in the mail today. I tested and it works fine on Vista, but it seems you already found that out judging by how you edited the first post to say simply "32-bit Windows".

The only problem is that if you're using ePSXe and loading a save state from a non-patched version, it will work, but you'll see the battle swirl and then it instantly goes back to the map/dungeon as if the battle never happened (as in, you get no experience). My guess is it's a result of the save state expecting the old sprite data or something.

I started a new game and it worked fine, so I'm assuming that loading a save file will work too. The save state thing shouldn't be a problem for most emulator users as long as they've been keeping regular saves alongside the save states.
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Cless
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« Reply #50 on: April 25, 2008, 02:17:49 PM »

Erm, yeah. Savestates should *only* ever be used with the ROM/ISO they were created with. Sometimes they'll work, but here... well... there's going to be a problem eventually because half the files are at different offsets in this hack than they were in the original. And the savestate expects them to be in their original positions.

Regular saves, however, are fine (unless there are drastic changes to the save file layout, which there are none in this and won't be with the final either). The only thing that won't work are character names (unless they were named in all caps). But that's a given since the font was replaced.
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battosai
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« Reply #51 on: April 26, 2008, 12:39:04 PM »

Hmmm worked for me, I own A copy of ToP... Cough Gameboy Advance Cough, I want to get an actual copy of ps1 disc but so far the only one left on ebay is from an ebay store person... not sure if you could trust to get it or not but eh
also I applied the absolute zero patch after the psp sprite patch and it seems to work so far.
and since Im new hello people. Cant wait for your translation Cless
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Drak
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« Reply #52 on: April 26, 2008, 01:01:54 PM »

Hmmm worked for me, I own A copy of ToP... Cough Gameboy Advance Cough, I want to get an actual copy of ps1 disc but so far the only one left on ebay is from an ebay store person... not sure if you could trust to get it or not but eh
also I applied the absolute zero patch after the psp sprite patch and it seems to work so far.
and since Im new hello people. Cant wait for your translation Cless
Eahhh!!!! Im confused....u applied the PSP sprite patch on your GBA ToP or the PSX Huh
« Last Edit: April 26, 2008, 02:24:26 PM by Cless » Logged
DemonFang
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« Reply #53 on: April 26, 2008, 01:09:08 PM »

He means he applied the patch to the PSX game. It would obviously not work on a GBA ROM. Besides, you should not be asking anyone to upload game images here. Remember, this is illegal! If you want the game, you need to buy it yourself.

Battosai, you were able to use the PSP sprite patch in conjunction with the Absolute Zero patch? Have you gotten into any battles yet?
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battosai
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« Reply #54 on: April 26, 2008, 01:16:57 PM »

yeah , you want me to take some screen caps?
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battosai
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« Reply #55 on: April 26, 2008, 02:01:09 PM »

I am not here to hand out the game or semantics, Im here because I love Tales of Phantasia,
here are some newgame screens with the psp sprites and absolute zero's translation, if cless doesn't like it or anything he can take them down or what not...



keep up the great work cless, and if you find another good deal from ebay post it, I DO want to get a hard copy of this game badly.
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Drak
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« Reply #56 on: April 26, 2008, 02:03:31 PM »

Oh well...

(edited to keep this from becoming a piracy request thread)
« Last Edit: April 26, 2008, 02:22:59 PM by Cless » Logged
Kogahazan
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« Reply #57 on: April 26, 2008, 02:22:43 PM »

keep up the great work cless, and if you find another good deal from ebay post it, I DO want to get a hard copy of this game badly.

I'm not Cless, but here's one for $15.50
http://cgi.ebay.com/TALES...ZWDVWQQrdZ1QQcmdZViewItem

It's the same person that also has it up for sale. I guess they got tired of no one directly buying it, although they didn't delete the store listing.
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Overlord
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« Reply #58 on: April 26, 2008, 02:27:09 PM »

And another... http://cgi.ebay.com/Tales...ZWDVWQQrdZ1QQcmdZViewItem
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battosai
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« Reply #59 on: April 26, 2008, 02:28:37 PM »

Actually I just saw that one, going to try to win it, because this game rocks!
Edit: Also the psp sprites look alot better than the original ps1 sprites, I hope you could put an option in the finalized patcher to user either the psp or ps1 sprites....
« Last Edit: April 26, 2008, 02:30:14 PM by battosai » Logged
Drak
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« Reply #60 on: April 28, 2008, 08:02:55 PM »

Hmm, i dont know why but my ToP "with PSP sprites and v1.0 translation" simply jams the game right before you fight the wild boar.....
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Demon000
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« Reply #61 on: April 28, 2008, 08:26:25 PM »

Hmm, i dont know why but my ToP "with PSP sprites and v1.0 translation" simply jams the game right before you fight the wild boar.....

Does that happen without the translation?
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Drak
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« Reply #62 on: April 29, 2008, 12:21:46 AM »

Hmm, I'll try that...though i wanted to play with the translations and sprites if it doesn't work. >_>
« Last Edit: April 29, 2008, 01:16:20 AM by Drak » Logged
Drak
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« Reply #63 on: April 29, 2008, 02:35:17 AM »

Hmm,  still cant get pass the wild boar even without the translation.....I think its the .bin file.
Opps! And sorry for the double post. =X
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