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September 03, 2010, 09:46:56 AM
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mikeyramone
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« Reply #48 on: January 02, 2009, 07:02:46 AM »

It has the same multiplayer as in all console tales

Cool!
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Kevassa
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« Reply #49 on: January 02, 2009, 08:56:37 AM »

Rudy? RUDY *dies*
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pedrocasilva
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« Reply #50 on: January 02, 2009, 09:18:29 AM »

Thanks to all the parts involved in this project I can finally justify the Tales of Destiny directors cut purchase almost a year ago, other than "i'm a blind tales fan, lol!"

This is a great new years present, thanks.
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Penance
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« Reply #51 on: January 02, 2009, 10:02:06 AM »

I don't think DC has been out a full year...
Could be mistaken. But it was definatley released this year.
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Bartlebycs
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« Reply #52 on: January 02, 2009, 11:48:01 AM »

Rudy? RUDY *dies*

My thoughts exactly  Huh 

It's Rutee, or perhaps you'd like to make "Liam" angry?
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pedrocasilva
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« Reply #53 on: January 02, 2009, 01:32:28 PM »

I don't think DC has been out a full year...
Could be mistaken. But it was definatley released this year.
Off my head... 29 january I believe?

yeah, not a year yet, but almost a year already (time flies)
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jajaswipo
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« Reply #54 on: January 02, 2009, 02:31:44 PM »

i thought their names weren't changed in crap i cant remember the name of tht crappy tales game i bought for psp a long time ago
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pedrocasilva
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« Reply #55 on: January 02, 2009, 03:04:51 PM »

i thought their names weren't changed in crap i cant remember the name of tht crappy tales game i bought for psp a long time ago
Tales of the Radiant Mythology?
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jajaswipo
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« Reply #56 on: January 02, 2009, 04:28:34 PM »

yah thts the one.


oh yah quick question cless/throughim413.
srry to bug but i guess this can go into the FAQ. does the patch include the monster list and or definite strike list(even if it doesnt the katakana is easy to understand for the time being)
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Denim
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« Reply #57 on: January 02, 2009, 09:15:51 PM »

 did you see me in there? hey finally I'm gonna speak in english, putting aside my attempt of making a joke; I'm very happy with this news; I've played this game until the end in japanese, succeced in finishing it; but didn't understand almost nothing about the story. one question, will I be able to use my clear game data on the patch? anyway, thanks a lot cless ( but I'm still waiting for tales of destiny2, rebirth and symphonia Tongue   Grin thanks again dude you're the man!!!!!!!!!!!!!!!
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Carnivol
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« Reply #58 on: January 02, 2009, 09:45:18 PM »

did you see me in there? hey finally I'm gonna speak in english, putting aside my attempt of making a joke; I'm very happy with this news; I've played this game until the end in japanese, succeced in finishing it; but didn't understand almost nothing about the story. one question, will I be able to use my clear game data on the patch? anyway, thanks a lot cless ( but I'm still waiting for tales of destiny2, rebirth and symphonia Tongue   Grin thanks again dude you're the man!!!!!!!!!!!!!!!

"most likely," I'd say to being able to use old save data from unpatched version.

A clear game save will probably work without problems. One that is in an active game session will probably end up with some undesirably garbled names (but a simple use of the rename feature will solve that for you).



Quote
does the patch include the monster list and or definite strike list
If it's part of the menu/general interface, it'll be in the menu patch. If it's part of something else, don't have too high expectations for seeing it before the full game is done. I guess that'd be the rule of thumb for people to follow for questions like that Wink
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throughhim413
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« Reply #59 on: January 02, 2009, 10:03:11 PM »

One menu thing that might not be there (I'm not sure if we talked about it) is the Summary stuff. A lot of that is really long. So rather that might be something for the full patch rather than the menu one.
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Carnivol
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« Reply #60 on: January 02, 2009, 10:45:06 PM »

One menu thing that might not be there (I'm not sure if we talked about it) is the Summary stuff. A lot of that is really long. So rather that might be something for the full patch rather than the menu one.

Oh, yeah! I forgot about the synopsis/story-progression thingy...
Yeah, I guess that one might be a bit too much. (For the menu "only" translation)
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Cless
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« Reply #61 on: January 02, 2009, 11:04:38 PM »

And aside from that, it's duplicated in two files. One of those files is very risky. The translation will take up more room than the Japanese, and may overflow the allocated memory for the menu files. It'll need to be relocated (and I know a place it can be moved to safely), but I'll also need Klarth's next Atlas version (which is still currently vaporware), unless I get off my butt and make my own inserter for it.
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gyozilla
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« Reply #62 on: January 03, 2009, 12:07:46 AM »

Rudy? RUDY *dies*
stanley, rudy, lenny, philly, woody, mary, johnny, chelsey, mighty, lily
*is KILLED*
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Penance
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« Reply #63 on: January 03, 2009, 04:40:54 AM »

And aside from that, it's duplicated in two files. One of those files is very risky. The translation will take up more room than the Japanese, and may overflow the allocated memory for the menu files. It'll need to be relocated (and I know a place it can be moved to safely), but I'll also need Klarth's next Atlas version (which is still currently vaporware), unless I get off my butt and make my own inserter for it.

If it's in the executable file can you not just move it in there?
If I remember right, there is a huge chunk of unused space in it that is more than enough for the menu.
May I ask which file it is? Curious...
Also, with the summary, wouldn't you have to move the names about everywhere since they automatically get used from the current displayed names of the characters?
If you didn't then you'd be doing a lot of re wording XD.
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