Yeti pretty much sums it up very well. But since I love throwing my 2cent every now and then when there are topics about these sorts of subjects I shall keep on typing

If people can't wait; All I can say is that there are plenty of text translations around the web and simple guides, and the UI itself only really takes about 5 minutes of your time to get sorted out if it's in Japanese anyway. Sure, item names and such aren't that easy to pick up on, but nothing a quick guide can't fix, or a little bit of trial and error wont get you used to. Besides, a lot of games are much more exciting and exotic when you're completely oblivious to everything that's going on

Anyway, people on the team work at their own pace.
It generally works better "for us" to wrap up something in a way we're happy with, followed by a bit of "considering" whether or not to release it (to then, of course, release it when we feel we've "done our best")
[EDIT] Also, keep in mind that this is done as a hobby in people's spare time.
Aaaw crap! You mean no one's getting paid for this?
Darn... Not again!
