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Leiw
Full Member
  
Posts: 101

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« Reply #12 on: May 01, 2006, 01:11:36 AM » |
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the hex values are probably different in those versions I guess ... ? Quoting Cless I need a program to extract the game's data file if I want to potentially be able to more. Should be trivial in all honesty because I think I've got the fairly simple file system figured out. ToD2 reuses the same exact same compression scheme utilized in all 3 PS1 Tales games. The decompression utility I use for ToP PSX worked great on all the compressed driver files and Namco logo that I was able to test it with does that mean you have access to the files inside the munge files (MOVIE.FPB and FILE.FPB) ? I have been trying to hack these for a long time but couldn't do it no matter what... Two questions... are the filenames encrypted? Do I need an LBA table to extract files from the munge data? By the way some other dude wanted also to do some translation in ToD2, his homepage is located here : http://www.talesoftranslations.com/although it seems he hasn't shown up in 2 years  maybe you can try to contact him rudyxx@talesoftranslations.com
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